The year is 2032. Unemployment has risen to 46%. You hate your job and you suck at it too, but to keep it you must fight. Your office supplies have come to life and you must lead them into battle against your co-workers if you are to survive the tidal wave of layoffs.

Development log

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Really enjoyed this game. Love to play more and discover 

Biggby B. Business's corporate secrets.

bug 1: ion think its supposed to do this (it shows sharpshot character, and the cost is 1 instead of 2, but its a diff character)

request/suggestion: this game is hard asf broo like ik its my skill issue but maybe in future like: have "difficulty setting". 

attacks are kinda confusing but its aight. (im kinda dumb lmao)

bug 2: if you spam the "end round button" at the end of your round, u can skip the enemies turn, and its ur turn instantly again. (i accidentally skipped my own turn with that a few times XDD)

cool game with no major bugs, i didnt do the tutorial so i wont say anything about it.  the video in the beginning was cool and was definitely unexpected, him saying my name was cool i never worked before but i would guess that's how a video from a company would look, i didnt catch what the science fact said so if you could make that last longer that would be appreciated from slow readers.  im not sure what you gave planned but some sort of sandbox mode where you could set up situations like placing cover, enemies/allies, and maybe map creation would be nice.  If you did add map creation it would be fun to play other people's maps so you could either add a menu where peoples maps could go and add a rating system, or you could use ids to save them and people could comment their id and you could paste it into map creator and play it.  bosses would be a good idea, im not sure how the copia work but if you could i want an explanation for why i cant just step on the enemy copia and be done with it, maybe you could add a shop with one use abilities (per round or just one use) like stomp, scissors, or lighter.  also if you add a shop you could add other abilities such as extra turn, extra ally, or maybe let a bot help for one turn.  another cool feature would be enemy copia coming from the window after you defeat a certain number of copia or maybe after a number of turns (could tell player or not).  something else that could be decent would be if you didnt end the other copia in time they would break a computer or something, and could have money taken out of your paycheck(could add a system for how good you do on each level or could be used to buy things in shop).  yea thats it hope you add something cool doesnt have to be anything i said infact you can just ignore this if you want i atleast hope i got your gears turning or something like that.

Thank you very much for the feedback. That's a lot and its all great suggestions. I haven't even thought of players placing down obstacles to build their own defense. That's an awesome idea and it would be totally doable.